Leagues, clubs and players
Registration, scheduling, live scores and standings in one app.
League and club platforms: registration and payments, fixtures, live scoring, standings, player profiles and communication for organisers and players.
Who it is for
Leagues, clubs, academies and sports organisers.
Usually built with
- React Native
- Expo
- Next.js
- Supabase
- Stripe
- TypeScript
Approach
What we have learned building these.
Sports products have unforgiving deadlines: match day happens whether the app is ready or not. We have built league management, live scoring and standings engines across multiple sports, and we know the rules edge cases that break naive implementations.
What matters
The features that decide whether it works.
Registration & payments
Individuals, teams, partners, waivers, fees direct to organisers.
Fixtures & scheduling
Divisions, venues, officials, rescheduling.
Live scoring & standings
Sport-specific scorers and points tables with tie-breakers.
Profiles & communication
Player history, team chat, notifications.
Services involved
Mobile App Development
Native iOS and Android, React Native and Expo apps for consumers, employees and field teams, with the backend, payments, notifications and store releases handled end to end.
Web Application Development
Dashboards, portals, SaaS products, marketplaces and internal platforms built with Next.js, React, TypeScript and Node.js, with the API layer, security and performance work that keeps them fast at ten times the traffic.
SaaS Development
The full SaaS lifecycle: product strategy, UX, multi-tenant architecture, auth and roles, billing, admin, analytics, APIs and the cloud operations that keep a subscription business running.
Building a sports platform?
Tell us about the users and the first version. We will suggest the architecture and a path to a working product.